TSG Asks: What game needs a sequel?

It’s always hard to know whether a video game series has ended or not. Sometimes the most critically acclaimed games are just one-off adventures through a singular world. Sometimes a franchise never ends. And sometimes the best ideas are just never revisited. But if Beyond Good and Evil 2 can be revealed a full 13 years after the critically acclaimed first entry failed to become a commercial success, then there’s no reason to give up hope in your favorite saga. These are the worlds, stories, and experiences that we just HAVE to revisit.

Bioshock Infinite was one of my favorite games of the previous generation, but, if you look at pre-release footage, it’s obvious that the game’s ambition had to be scaled back to account for limited technology or to make a release date. It’s a travesty that we haven’t seen a new Bioshock game that could take advantage of updated hardware. The Bioshock series is a consistent masterclass in video game storytelling and I know there’s some way for the saga to continue, at least spiritually if not in the form of a direct sequel. With Ken Levine now heading up a smaller studio, we may never get a true follow up in the thought-provoking series, but that won’t stop me from hoping for one.

That’s an easy one- the world ends with you and the rune factory series. Sure, The World Ends With You is getting a remaster, but we need a SEQUEL. The Rune Factory series was finally polished into a great game with rune factory 4, but then the company went under. Some new people gotta get back in there and fix this franchise!

I want to see more non-GTA Rockstar sequels. Red Dead Redemption 2 comes out in less than two weeks, which looks phenomenal, but I want to see sequels to Midnight Club, Bully, and most of all, though least likely, L.A. Noir. It’s a flawed game with a troubling development history, but L.A. is one of the most memorable games I’ve ever played. The resources needed for the game’s ambitious facial scan tech kept the game pretty limited in scope (despite the scale of its huge 1:1 recreation of post WWII Los Angeles), but with advances in modern performance capture, I think the level of facial fidelity needed for the game’s interrogation mechanic could be achieved reasonably and allow for the rest of the game to be given a full Rockstar treatment. Like the Wild West, 1950’s America is one of those settings that seems perfect as a video game setting but is not often used as one. The story of LA Noir was intriguing and left tons of room to expand on in all sorts of directions, and historic LA has no shortage of corners to sleuth around.

I’d have to say Homefront The Revolution was a really fun game, but it could definitely go further in a sequel. This game was a reboot of the original Homefront game. It follows the adventures of the protagonist as he sets out to inspire rebellion in North Korean controlled Philadelphia. A huge part of this game was weapon customization and utilization, being able to switch out some parts of your assault rifle and turn it into a grenade launcher, or your pistol into an smg, etc. While it doesn’t have such a great rep because of the many bugs and less than stellar story, I’d love to see a sequel/reboot with bug fixes and bigger maps where you really have to choose your weapons well and truly utilize everything in your arsenal in order to proceed through missions.

Nintendo baffles me sometimes and as the biggest Nintendo fan on staff, I have no problem saying that. Pokemon Snap for the N64 was an amazing spin-off for the wildly popular anime series. In Pokemen Snap, your goal was still to capture as many Pokemon as possible, but with a camera instead of Pokeballs. You traveled in a cart through natural Pokemon habitats and used a myriad of tricks to lure Pokemon out of hiding or to make them pose just right for you to get the perfect photograph. At the end of each stage, Professor Oak graded your pictures. It was such a creative take on the Pokemon formula that worked very well.

Sadly the game was quite short and the graphics don’t hold up very well today. But can you imagine a sequel with today’s graphics and the inclusion of Pokemon beyond Gen 1? It’s almost a no-brainer, yet it hasn’t happened yet. Not even on the Wii U console, which came with a tablet that had built-in motion controls. Essentially, they had the perfect way to simulate the experience of camera. What a missed opportunity.

What about you? What game do you think needs a sequel?

Written by TSG Staff

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