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    Are interactive narratives “games”?

    In 2012 developer Telltale Games stunned the game industry with The Walking Dead. With its constant tense sequences and dark but endearing tone, the episodic series was one of the year’s biggest surprises, going on to win the lofty Game of the Year title from the VGA’s and many other publications. At the time, however, […] More

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    Sonic Mania – Game of the Month

    How do you revitalize a once revered video game series that has spent the better part of two decades oscillating between varying degrees of mediocrity? If you’re struggling to come up with an answer, look no further than Sonic Mania, the first game in Sega’s flagging Sonic the Hedgehog series to be a bona fide […] More

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    Trust Sircle Podcast Ep. 34: Who won E3 2017?

    Once every year the video game industry converges around the nexus of E3, the Promised Land of the video game future presented in dazzling spectacle. Travel back in time with us on this episode of Trust Sircle as Devin and Marcus recall some of the hurdles involved in any E3 experience and discuss the best and […] More

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    TSG Asks: What is your favorite console?

    The console is a special thing to gamers. It’s a gateway to other worlds, a tool for connecting to an immersive experience. The loyalty formed through this connection is one of the reasons people can feel so competitive about whether or not their chosen console is the best. This week, however, TSG is ditching the […] More

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    Nintendo’s decade-long struggle with technology

    When Nintendo unveiled the Wii in 2006 the console was a shock to the video game industry. Motion controls had long been a dream of gamers and the Big N’s console seemed poised to open the gateway into a new future. The underside of the reveal was the console’s underwhelming technical specifications, especially compared to […] More

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    Why I’m glad I bought Destiny 2 on PS4 instead of PC.

    I built my first PC last week, just in time to try out the Destiny 2 Beta. I fumbled through the introductory level while attempting to seriously learn keyboard controls for the first time. As I crawled my way between waves of enemies, I marveled at how beautiful the game looked running off the unbridled […] More

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    Why the Zelda Symphony and Comic-Con just makes sense

    There’s something magical about attending the Zelda Symphony. This feeling is never stronger than attending the symphony during its annual performance during Comic-Con weekend. Jason Michael Paul explains how the tradition of performing at San Diego Comic-Con came to be and how the performance is invigorated by the energy of the fans. Watch below and […] More

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    TSG Asks: Who is your favorite developer right now?

    I’m going to give my pick to Rockstar, with some caveats. They are my favorite studio (technically group of studios) not because they are known for the best of business practices or the most affable relationship with their consumers, the press, or each other. But the open worlds they create in their games are so […] More

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    The Death of Valve

    I’m not one to shy away from controversial topics. I believe that discussing these sorts of disputed subjects can create a dialogue where opinions, especially unpopular ones, can be tested against one another without fear of digital retribution. I want to foster that sense of argument and debate, so that we don’t just accept everything […] More

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    “We didn’t really have anything that wasn’t already released to the public” on adding Breath of the Wild Music to the Zelda Symphony

    We hope you enjoyed our behind-the-scenes video of the Zelda Symphony last week. We’re now thrilled to share with you the first of several of the full interviews with producer Jason Michael Paul we filmed that night. The Legend of Zelda: Breath of the Wild released this year to glorious universal acclaim. We asked JMP to […] More

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