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Watchmen, Deus Ex Writers Will Build Universe for No Man’s Sky

Hello Games, the developers of the upcoming game No Man’s Sky, have hired Dave Gibbons and James Swallow to develop the lore for the game’s universe, according to a post from Hello Games developer Sean Murray on the PlayStation blog.

Gibbons is known best as a co-creator of the famed comic book miniseries Watchmen, and has an extensive amount of comic book writing credits to his name. Swallow is known for his work as a writer for the Deus Ex franchise, and has also made a career out of writing tie-in novels for several science fiction universes, notably Warhammer 40K, Star Trek, and Doctor Who. He also received story credit for two episodes Star Trek: Voyager, and is the author of three New York Times bestselling novels.

In his blog post, Murray referred to himself as “a huge fan” of both writers, and explained that he hired them for their appreciation and knowledge of science fiction universes. Murray wrote that he wants every element of No Man’s Sky, which will use procedurally generated settings in the game, to have “a reason for existing”. 

Because of the use of procedural generation, a process in which a program invents new content in real time, No Man’s Sky has drawn early comparisons to EA’s Spore, a game that came with a lot of hype but is largely thought to have been relatively disappointing. However, the hiring of these two writers could be an indicator that No Man’s Sky will contain the story and world-building elements that Spore lacked.

[Source: Playstation Blog]

Written by Adam Cash

is a recent college graduate and professional Internet writer guy. He's kind of embarrassed about how much he enjoys sports games, but he's starting to branch out and catch up with the rest of the cool gamer kids.

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