September 2017

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    Let’s get hyperreal: Simulacra in gaming

    One of the most important elements of any game is immersion, the dissolutionment between reality and the virtual experience that brings us deeper into the game. Gameplay becomes much easier and “flows” when players spend a significant amount of time operating within a game’s systems. . We care and empathize with the characters and their […] More

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    TSG Asks: What game do you feel guilty about not playing or finishing?

    Video games are awesome but there are just too many of them to keep up with. We all have that game, or five, that we’ve been meaning to play that we just haven’t. In some cases, they’re games that we’ve purchased with actual money. Well it’s time to come clean because this week we’re asking: […] More

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    The 4 types of games crowding your backlog

    Video games are a difficult medium to stay up to date on. In addition to their rather expensive cost, many games require a significant amount of playtime in order to see everything it has to offer. While movies require a defined and manageable time commitment, completing a video game can take anywhere from two hours […] More

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    The driving motivation behind the Zelda Symphony

    Well, it’s come to this. The final part of our epic interview series with The Legend of Zelda; Symphony of the Goddesses producer Jason Michael Paul. In this finale, JMP shares the ultimate reward he gets from producing a show on this scale. Please watch and enjoy the interview below. As always, thanks for watching. […] More

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    TSG Asks: Do you prefer branching or linear stories?

    One of the most interesting parts about video games is the potential to account for player choice in the narrative. This “choose your own” style of adventure is something video games have aspired to for a long time. From the intimate decisions of the Walking Dead to the trilogy-spanning choices of Mass Effect, games have […] More

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    Are interactive narratives “games”?

    In 2012 developer Telltale Games stunned the game industry with The Walking Dead. With its constant tense sequences and dark but endearing tone, the episodic series was one of the year’s biggest surprises, going on to win the lofty Game of the Year title from the VGA’s and many other publications. At the time, however, […] More

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    Sonic Mania – Game of the Month

    How do you revitalize a once revered video game series that has spent the better part of two decades oscillating between varying degrees of mediocrity? If you’re struggling to come up with an answer, look no further than Sonic Mania, the first game in Sega’s flagging Sonic the Hedgehog series to be a bona fide […] More

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    Trust Sircle Podcast Ep. 34: Who won E3 2017?

    Once every year the video game industry converges around the nexus of E3, the Promised Land of the video game future presented in dazzling spectacle. Travel back in time with us on this episode of Trust Sircle as Devin and Marcus recall some of the hurdles involved in any E3 experience and discuss the best and […] More

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    TSG Asks: What is your favorite console?

    The console is a special thing to gamers. It’s a gateway to other worlds, a tool for connecting to an immersive experience. The loyalty formed through this connection is one of the reasons people can feel so competitive about whether or not their chosen console is the best. This week, however, TSG is ditching the […] More

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    Nintendo’s decade-long struggle with technology

    When Nintendo unveiled the Wii in 2006 the console was a shock to the video game industry. Motion controls had long been a dream of gamers and the Big N’s console seemed poised to open the gateway into a new future. The underside of the reveal was the console’s underwhelming technical specifications, especially compared to […] More

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    Why I’m glad I bought Destiny 2 on PS4 instead of PC.

    I built my first PC last week, just in time to try out the Destiny 2 Beta. I fumbled through the introductory level while attempting to seriously learn keyboard controls for the first time. As I crawled my way between waves of enemies, I marveled at how beautiful the game looked running off the unbridled […] More

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