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    TSG Asks: Should questionable development practices affect game reviews?

    Making video games is a difficult business. From one-man passion projects to small independent studios to massive, international development teams, it doesn’t matter how many people you have working on a game it will always be a struggle to make great art. This difficulty often leads to unreasonable work hours and inordinate amounts of anxiety, […] More

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    One Hand Clapping wows IndieCade attendees

    Indiecade was the first gaming convention that I went to. Beforehand, I went to a writing convention in Los Angeles and D23 in Anaheim. I never knew how much fun it would be to play so many unique and different games currently in development. There was a lot of games there that were so unique […] More

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    What Red Dead Redemption 2 understands about open-world games that Assassin’s Creed: Odyssey doesn’t

    This October saw the release of two epically large open-world games: Assassin’s Creed Odyssey and Red Dead Redemption 2. It isn’t fair to pit these two against each other for the sake of determining which is better. It’s Red Dead Redemption 2. That game had the benefit of nearly eight years in development and a […] More

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    TSG Asks: What game do you still need to finish?

    Finishing video games can be quite the ordeal. While some games can be completed in a single afternoon sitting, others can be 100+ hour projects that require investment, commitment, and endurance to power through. Beyond sheer size, there are other factors that can get in the way like not having a buddy to play a […] More

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    Game of the Month Recap: Celeste (Jan 2018)

    We’re trying out an idea we’ve had for quite some time now. Moving forward, all of our Game of the Month winner announcements will be accompanied by a video. Instead of awkwardly starting in October, we’ve decided to catch for the whole year. Expect one Game of the Month video every week through January until […] More

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    What’s the big deal about Ocarina of Time?

    I was a young kid when I played The Legend of Zelda: The Minish Cap, the game that introduced me to the Zelda series.  It was my cousin’s game on the handheld Gameboy Advance console. I started playing it and I just couldn’t enjoy it. Since it was such a long time ago, I don’t […] More

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    TSG Asks: What sequel is better than the original?

    Creating a good sequel can be tricky. Developers usually want to improve aspects of the previous game that worked while also changing aspects of the series so that it can evolve in a meaningful way. Sometimes this causes a series’ later entries to look nothing like their predecessors while other times they can appear surprisingly […] More

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